﻿package com.company.assembleegameclient.mapeditor {
public class Layer {

    public static const GROUND:int = 0;
    public static const OBJECT:int = 1;
    public static const REGION:int = 2;
    public static const NUM_LAYERS:int = 3;
    public static const EMPTY_TILE:Vector.<int> = new <int>[-1, -1, -1];


}
}
